======================================================================================= DEFAULT STRATEGIES DATA FILE ======================================================================================= Movement Priority: Don't Get Hurt, Drop Troops (if carrying), Maximum Weapons Range, Optimal Weapons Range, Short Weapons Range, Point Blank, Board Enemy Ships, Ram Targeting Priorities: Nearest, Farthest, Largest, Smallest, Most Damaged, Least Damaged, Fastest, Slowest, Strongest, Weakest, Has Weapons, Does Not Have Weapons ======================================================================================= *BEGIN* ======================================================================================= Name := Optimal Firing Range Primary Movement Strategy := Optimal Weapons Range Secondary Movement Strategy := Point Blank Targeting Priority 1 := Has Weapons Targeting Priority 2 := Nearest Targeting Priority 3 := Strongest Targeting Priority 4 := Most Damaged Use Type Priority First := False Type Priority Planets := 13 Type Priority Fighters := 3 Type Priority Seekers(On Us) := 5 Type Priority Seekers(On Others) := 9 Type Priority Mines := 6 Type Priority Carriers := 7 Type Priority Colony Ships := 10 Type Priority Transports := 8 Type Priority Bases(No Weapons) := 11 Type Priority Ships(No Weapons) := 12 Type Priority Bases := 2 Type Priority Ships := 1 Type Priority Satellites := 4 Dont Fire On Planets := False Dont Fire On Fighters := False Dont Fire On Seekers(On Us) := False Dont Fire On Seekers(On Others) := False Dont Fire On Mines := False Dont Fire On Carriers := False Dont Fire On Colony Ships := False Dont Fire On Transports := False Dont Fire On Bases(No Weapons) := False Dont Fire On Ships(No Weapons) := False Dont Fire On Bases := False Dont Fire On Ships := False Dont Fire On Satellites := False Fighters Launch Group Amount := 5 Break Formation Planets := True Break Formation Fighters := True Break Formation Mines := True Break Formation Carriers := True Break Formation Colony Ships := True Break Formation Transports := True Break Formation Bases(No Weapons) := True Break Formation Ships(No Weapons) := True Break Formation Bases := True Break Formation Ships := True Break Formation Satellites := True Name := Don't Get Hurt Primary Movement Strategy := Don't Get Hurt Secondary Movement Strategy := Don't Get Hurt Targeting Priority 1 := Has Weapons Targeting Priority 2 := Strongest Targeting Priority 3 := Most Damaged Targeting Priority 4 := Nearest Use Type Priority First := False Type Priority Planets := 13 Type Priority Fighters := 3 Type Priority Seekers(On Us) := 5 Type Priority Seekers(On Others) := 9 Type Priority Mines := 6 Type Priority Carriers := 7 Type Priority Colony Ships := 10 Type Priority Transports := 8 Type Priority Bases(No Weapons) := 11 Type Priority Ships(No Weapons) := 12 Type Priority Bases := 2 Type Priority Ships := 1 Type Priority Satellites := 4 Dont Fire On Planets := False Dont Fire On Fighters := False Dont Fire On Seekers(On Us) := False Dont Fire On Seekers(On Others) := False Dont Fire On Mines := False Dont Fire On Carriers := False Dont Fire On Colony Ships := False Dont Fire On Transports := False Dont Fire On Bases(No Weapons) := False Dont Fire On Ships(No Weapons) := False Dont Fire On Bases := False Dont Fire On Ships := False Dont Fire On Satellites := False Fighters Launch Group Amount := 10 Break Formation Planets := True Break Formation Fighters := True Break Formation Mines := True Break Formation Carriers := True Break Formation Colony Ships := True Break Formation Transports := True Break Formation Bases(No Weapons) := True Break Formation Ships(No Weapons) := True Break Formation Bases := True Break Formation Ships := True Break Formation Satellites := True Name := Capture Enemy Ships Primary Movement Strategy := Optimal Weapons Range Secondary Movement Strategy := Board Enemy Ships Targeting Priority 1 := Has Weapons Targeting Priority 2 := Strongest Targeting Priority 3 := Most Damaged Targeting Priority 4 := Nearest Use Type Priority First := False Type Priority Planets := 13 Type Priority Fighters := 3 Type Priority Seekers(On Us) := 5 Type Priority Seekers(On Others) := 9 Type Priority Mines := 6 Type Priority Carriers := 7 Type Priority Colony Ships := 10 Type Priority Transports := 8 Type Priority Bases(No Weapons) := 11 Type Priority Ships(No Weapons) := 12 Type Priority Bases := 2 Type Priority Ships := 1 Type Priority Satellites := 4 Dont Fire On Planets := False Dont Fire On Fighters := False Dont Fire On Seekers(On Us) := False Dont Fire On Seekers(On Others) := False Dont Fire On Mines := False Dont Fire On Carriers := False Dont Fire On Colony Ships := False Dont Fire On Transports := False Dont Fire On Bases(No Weapons) := False Dont Fire On Ships(No Weapons) := False Dont Fire On Bases := False Dont Fire On Ships := False Dont Fire On Satellites := False Fighters Launch Group Amount := 5 Break Formation Planets := True Break Formation Fighters := True Break Formation Mines := True Break Formation Carriers := True Break Formation Colony Ships := True Break Formation Transports := True Break Formation Bases(No Weapons) := True Break Formation Ships(No Weapons) := True Break Formation Bases := True Break Formation Ships := True Break Formation Satellites := True Name := Capture Planet Primary Movement Strategy := Drop Troops (if carrying) Secondary Movement Strategy := Maximum Weapons Range Targeting Priority 1 := Has Weapons Targeting Priority 2 := Nearest Targeting Priority 3 := Most Damaged Targeting Priority 4 := Strongest Use Type Priority First := False Type Priority Planets := 13 Type Priority Fighters := 3 Type Priority Seekers(On Us) := 5 Type Priority Seekers(On Others) := 9 Type Priority Mines := 6 Type Priority Carriers := 7 Type Priority Colony Ships := 10 Type Priority Transports := 8 Type Priority Bases(No Weapons) := 11 Type Priority Ships(No Weapons) := 12 Type Priority Bases := 2 Type Priority Ships := 1 Type Priority Satellites := 4 Dont Fire On Planets := False Dont Fire On Fighters := False Dont Fire On Seekers(On Us) := False Dont Fire On Seekers(On Others) := False Dont Fire On Mines := False Dont Fire On Carriers := False Dont Fire On Colony Ships := False Dont Fire On Transports := False Dont Fire On Bases(No Weapons) := False Dont Fire On Ships(No Weapons) := False Dont Fire On Bases := False Dont Fire On Ships := False Dont Fire On Satellites := False Fighters Launch Group Amount := 5 Break Formation Planets := True Break Formation Fighters := True Break Formation Mines := True Break Formation Carriers := True Break Formation Colony Ships := True Break Formation Transports := True Break Formation Bases(No Weapons) := True Break Formation Ships(No Weapons) := True Break Formation Bases := True Break Formation Ships := True Break Formation Satellites := True Name := Fighter Attack Primary Movement Strategy := Point Blank Secondary Movement Strategy := Point Blank Targeting Priority 1 := Has Weapons Targeting Priority 2 := Nearest Targeting Priority 3 := Strongest Targeting Priority 4 := Most Damaged Use Type Priority First := False Type Priority Planets := 12 Type Priority Fighters := 1 Type Priority Seekers(On Us) := 13 Type Priority Seekers(On Others) := 8 Type Priority Mines := 6 Type Priority Carriers := 5 Type Priority Colony Ships := 9 Type Priority Transports := 7 Type Priority Bases(No Weapons) := 10 Type Priority Ships(No Weapons) := 11 Type Priority Bases := 3 Type Priority Ships := 2 Type Priority Satellites := 4 Dont Fire On Planets := False Dont Fire On Fighters := False Dont Fire On Seekers(On Us) := False Dont Fire On Seekers(On Others) := False Dont Fire On Mines := False Dont Fire On Carriers := False Dont Fire On Colony Ships := False Dont Fire On Transports := False Dont Fire On Bases(No Weapons) := False Dont Fire On Ships(No Weapons) := False Dont Fire On Bases := False Dont Fire On Ships := False Dont Fire On Satellites := False Fighters Launch Group Amount := 5 Break Formation Planets := True Break Formation Fighters := True Break Formation Mines := False Break Formation Carriers := True Break Formation Colony Ships := True Break Formation Transports := True Break Formation Bases(No Weapons) := False Break Formation Ships(No Weapons) := False Break Formation Bases := False Break Formation Ships := False Break Formation Satellites := True Name := Kamikaze Primary Movement Strategy := Ram Secondary Movement Strategy := Point Blank Targeting Priority 1 := Has Weapons Targeting Priority 2 := Strongest Targeting Priority 3 := Most Damaged Targeting Priority 4 := Nearest Use Type Priority First := False Type Priority Planets := 13 Type Priority Fighters := 3 Type Priority Seekers(On Us) := 5 Type Priority Seekers(On Others) := 9 Type Priority Mines := 6 Type Priority Carriers := 7 Type Priority Colony Ships := 10 Type Priority Transports := 8 Type Priority Bases(No Weapons) := 11 Type Priority Ships(No Weapons) := 12 Type Priority Bases := 2 Type Priority Ships := 1 Type Priority Satellites := 4 Dont Fire On Planets := False Dont Fire On Fighters := False Dont Fire On Seekers(On Us) := False Dont Fire On Seekers(On Others) := False Dont Fire On Mines := False Dont Fire On Carriers := False Dont Fire On Colony Ships := False Dont Fire On Transports := False Dont Fire On Bases(No Weapons) := False Dont Fire On Ships(No Weapons) := False Dont Fire On Bases := False Dont Fire On Ships := False Dont Fire On Satellites := False Fighters Launch Group Amount := 5 Break Formation Planets := True Break Formation Fighters := True Break Formation Mines := False Break Formation Carriers := True Break Formation Colony Ships := True Break Formation Transports := True Break Formation Bases(No Weapons) := False Break Formation Ships(No Weapons) := False Break Formation Bases := False Break Formation Ships := False Break Formation Satellites := True Name := Maximum Weapons Range Primary Movement Strategy := Maximum Weapons Range Secondary Movement Strategy := Maximum Weapons Range Targeting Priority 1 := Has Weapons Targeting Priority 2 := Nearest Targeting Priority 3 := Most Damaged Targeting Priority 4 := Strongest Use Type Priority First := False Type Priority Planets := 13 Type Priority Fighters := 3 Type Priority Seekers(On Us) := 5 Type Priority Seekers(On Others) := 9 Type Priority Mines := 6 Type Priority Carriers := 7 Type Priority Colony Ships := 10 Type Priority Transports := 8 Type Priority Bases(No Weapons) := 11 Type Priority Ships(No Weapons) := 12 Type Priority Bases := 2 Type Priority Ships := 1 Type Priority Satellites := 4 Dont Fire On Planets := False Dont Fire On Fighters := False Dont Fire On Seekers(On Us) := False Dont Fire On Seekers(On Others) := False Dont Fire On Mines := False Dont Fire On Carriers := False Dont Fire On Colony Ships := False Dont Fire On Transports := False Dont Fire On Bases(No Weapons) := False Dont Fire On Ships(No Weapons) := False Dont Fire On Bases := False Dont Fire On Ships := False Dont Fire On Satellites := False Fighters Launch Group Amount := 5 Break Formation Planets := True Break Formation Fighters := True Break Formation Mines := True Break Formation Carriers := True Break Formation Colony Ships := True Break Formation Transports := True Break Formation Bases(No Weapons) := True Break Formation Ships(No Weapons) := True Break Formation Bases := True Break Formation Ships := True Break Formation Satellites := True Name := Short Weapons Range Primary Movement Strategy := Short Weapons Range Secondary Movement Strategy := Point Blank Targeting Priority 1 := Has Weapons Targeting Priority 2 := Most Damaged Targeting Priority 3 := Nearest Targeting Priority 4 := Strongest Use Type Priority First := False Type Priority Planets := 13 Type Priority Fighters := 3 Type Priority Seekers(On Us) := 5 Type Priority Seekers(On Others) := 9 Type Priority Mines := 6 Type Priority Carriers := 7 Type Priority Colony Ships := 10 Type Priority Transports := 8 Type Priority Bases(No Weapons) := 11 Type Priority Ships(No Weapons) := 12 Type Priority Bases := 2 Type Priority Ships := 1 Type Priority Satellites := 4 Dont Fire On Planets := False Dont Fire On Fighters := False Dont Fire On Seekers(On Us) := False Dont Fire On Seekers(On Others) := False Dont Fire On Mines := False Dont Fire On Carriers := False Dont Fire On Colony Ships := False Dont Fire On Transports := False Dont Fire On Bases(No Weapons) := False Dont Fire On Ships(No Weapons) := False Dont Fire On Bases := False Dont Fire On Ships := False Dont Fire On Satellites := False Fighters Launch Group Amount := 5 Break Formation Planets := True Break Formation Fighters := True Break Formation Mines := True Break Formation Carriers := True Break Formation Colony Ships := True Break Formation Transports := True Break Formation Bases(No Weapons) := True Break Formation Ships(No Weapons) := True Break Formation Bases := True Break Formation Ships := True Break Formation Satellites := True Name := Point Blank Primary Movement Strategy := Point Blank Secondary Movement Strategy := Point Blank Targeting Priority 1 := Has Weapons Targeting Priority 2 := Most Damaged Targeting Priority 3 := Nearest Targeting Priority 4 := Strongest Use Type Priority First := False Type Priority Planets := 13 Type Priority Fighters := 3 Type Priority Seekers(On Us) := 5 Type Priority Seekers(On Others) := 9 Type Priority Mines := 6 Type Priority Carriers := 7 Type Priority Colony Ships := 10 Type Priority Transports := 8 Type Priority Bases(No Weapons) := 11 Type Priority Ships(No Weapons) := 12 Type Priority Bases := 2 Type Priority Ships := 1 Type Priority Satellites := 4 Dont Fire On Planets := False Dont Fire On Fighters := False Dont Fire On Seekers(On Us) := False Dont Fire On Seekers(On Others) := False Dont Fire On Mines := False Dont Fire On Carriers := False Dont Fire On Colony Ships := False Dont Fire On Transports := False Dont Fire On Bases(No Weapons) := False Dont Fire On Ships(No Weapons) := False Dont Fire On Bases := False Dont Fire On Ships := False Dont Fire On Satellites := False Fighters Launch Group Amount := 5 Break Formation Planets := True Break Formation Fighters := True Break Formation Mines := True Break Formation Carriers := True Break Formation Colony Ships := True Break Formation Transports := True Break Formation Bases(No Weapons) := True Break Formation Ships(No Weapons) := True Break Formation Bases := True Break Formation Ships := True Break Formation Satellites := True ======================================================================================= *END* =======================================================================================