======================================================================================= AI DESIGN TYPES DATA FILE - Vikings ======================================================================================= New Design Created - A design is created when a new Component or Vehicle Size has been researched after the date the design was created. All Vehicle Sizes as fair game, and any components which are part of the design type. Vehicle Size Used Requirements - Vehicle Type is correct for this Design Type. Have the necessary tech for this Vehicle Size. Vehicle Size discovery date is equal to or better than that of the last design for this Design Type. Vehicle Size falls within the required Minimum and Maximum range of Tonnage. Can support the minimum and maximum required speeds. (enough spaces for engines to provide the minimum speed) (allows no movement for a Maximum Speed of zero) Does not have any Min Percent requirements for a comp type different than the Majority Comp Type. Does not have any Max Percent requirements for the Majority Comp Type. Strategies Optimal Firing Range, Don't Get Hurt, Capture Enemy Ships, Capture Planet, Fighter Attack, Ram Design Type - Ai Design Type: Attack Ship, Defense Ship, Attack Base, Defense Base, Base Space Yard, Population Transport, Troop Transport, Carrier, Colony (Rock), Colony (Ice), Colony (Gas), Mine Layer, Mine Sweeper, Boarding Ship, Open Warp Point, Close Warp Point, Create Planet, Destroy Planet, Create Star, Destroy Star, Create Storm, Destroy Storm, Space Yard Ship, Mine, Satellite, Weapon Platform, Troop, Fighter, Create Black Hole, Destroy Black Hole, Create Nebulae, Destroy Nebulae, Satellite Layer, Kamikaze Attack Ship, Recon Satellite, Cargo Transport ======================================================================================= *BEGIN* ======================================================================================= Name := Attack Ship (E) Design Type := Attack Ship Vehicle Type := Ship Default Strategy := Optimal Firing Range Size Minimum Tonnage := 1000 Size Maximum Tonnage := 5000 Num Must Have At Least 1 Ability := 0 Must Have Ability 1 := Weapon Minimum Speed := 4 Desired Speed := 4 Majority Weapon Family Pick 1 := 22 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 1 Secondary Weapon Family Pick 2 := 8 Secondary Weapon Family Pick 3 := 25 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 250 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 330 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 160 Secondary Comp Ability := Weapon Num Misc Abilities := 11 Misc Ability 1 Name := Point-Defense Misc Ability 1 Spaces Per One := 330 Misc Ability 2 Name := Combat To Hit Offense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Combat To Hit Defense Plus Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Multiplex Tracking Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Extra Movement Generation Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Self-Destruct Misc Ability 6 Spaces Per One := 10000 Misc Ability 7 Name := Scanner Jammer Misc Ability 7 Spaces Per One := 10000 Misc Ability 8 Name := Combat Best Experience Misc Ability 8 Spaces Per One := 10000 Misc Ability 9 Name := Mine Sweeping Misc Ability 9 Spaces Per One := 500 Misc Ability 10 Name := Quantum Reactor Misc Ability 10 Spaces Per One := 10000 Misc Ability 11 Name := Supply Storage Misc Ability 11 Spaces Per One := 10000 Name := Attack Ship (D) Design Type := Attack Ship Vehicle Type := Ship Default Strategy := Optimal Firing Range Size Minimum Tonnage := 790 Size Maximum Tonnage := 810 Num Must Have At Least 1 Ability := 0 Must Have Ability 1 := Weapon Minimum Speed := 4 Desired Speed := 5 Majority Weapon Family Pick 1 := 40 Majority Weapon Family Pick 2 := 8 Majority Weapon Family Pick 3 := 25 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 1 Secondary Weapon Family Pick 2 := 8 Secondary Weapon Family Pick 3 := 25 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 250 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 1200 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 200 Secondary Comp Ability := Weapon Num Misc Abilities := 10 Misc Ability 1 Name := Point-Defense Misc Ability 1 Spaces Per One := 250 Misc Ability 2 Name := Combat To Hit Offense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Combat To Hit Defense Plus Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Multiplex Tracking Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Extra Movement Generation Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Scanner Jammer Misc Ability 6 Spaces Per One := 10000 Misc Ability 7 Name := Combat Best Experience Misc Ability 7 Spaces Per One := 10000 Misc Ability 8 Name := Mine Sweeping Misc Ability 8 Spaces Per One := 400 Misc Ability 9 Name := Quantum Reactor Misc Ability 9 Spaces Per One := 10000 Misc Ability 10 Name := Supply Storage Misc Ability 10 Spaces Per One := 10000 Name := Attack Ship (C) Design Type := Attack Ship Vehicle Type := Ship Default Strategy := Optimal Firing Range Size Minimum Tonnage := 590 Size Maximum Tonnage := 610 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Weapon Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 22 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 8 Secondary Weapon Family Pick 2 := 25 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 300 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 1200 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 150 Secondary Comp Ability := Weapon Num Misc Abilities := 10 Misc Ability 1 Name := Point-Defense Misc Ability 1 Spaces Per One := 300 Misc Ability 2 Name := Combat To Hit Offense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Combat To Hit Defense Plus Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Multiplex Tracking Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Extra Movement Generation Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Combat Best Experience Misc Ability 6 Spaces Per One := 10000 Misc Ability 7 Name := Mine Sweeping Misc Ability 7 Spaces Per One := 300 Misc Ability 8 Name := Quantum Reactor Misc Ability 8 Spaces Per One := 10000 Misc Ability 9 Name := Supply Storage Misc Ability 9 Spaces Per One := 10000 Misc Ability 10 Name := Self-Destruct Misc Ability 10 Spaces Per One := 10000 Name := Attack Ship (B) Design Type := Attack Ship Vehicle Type := Ship Default Strategy := Maximum Weapons Range Size Minimum Tonnage := 490 Size Maximum Tonnage := 510 Num Must Have At Least 1 Ability := 0 Must Have Ability 1 := Weapon Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 8 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 11 Secondary Weapon Family Pick 2 := 22 Secondary Weapon Family Pick 3 := 25 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 250 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 150 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 500 Secondary Comp Ability := Weapon Num Misc Abilities := 8 Misc Ability 1 Name := Point-Defense Misc Ability 1 Spaces Per One := 250 Misc Ability 2 Name := Combat To Hit Offense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Combat To Hit Defense Plus Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Multiplex Tracking Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Mine Sweeping Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Quantum Reactor Misc Ability 6 Spaces Per One := 10000 Misc Ability 7 Name := Supply Storage Misc Ability 7 Spaces Per One := 10000 Misc Ability 8 Name := Self-Destruct Misc Ability 8 Spaces Per One := 10000 Name := Attack Ship (A2-Q) Design Type := Attack Ship Vehicle Type := Ship Default Strategy := Maximum Weapons Range Size Minimum Tonnage := 390 Size Maximum Tonnage := 410 Num Must Have At Least 1 Ability := 2 Must Have Ability 1 := Mine Sweeping Must Have Ability 2 := Quantum Reactor Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 22 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 1 Secondary Weapon Family Pick 2 := 8 Secondary Weapon Family Pick 3 := 25 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 300 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 200 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 200 Secondary Comp Ability := Weapon Num Misc Abilities := 4 Misc Ability 1 Name := Combat To Hit Offense Plus Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Combat To Hit Defense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Point-Defense Misc Ability 3 Spaces Per One := 150 Misc Ability 4 Name := Multiplex Tracking Misc Ability 4 Spaces Per One := 10000 Name := Attack Ship (A2-Sweep) Design Type := Attack Ship Vehicle Type := Ship Default Strategy := Maximum Weapons Range Size Minimum Tonnage := 390 Size Maximum Tonnage := 410 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Mine Sweeping Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 22 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 8 Secondary Weapon Family Pick 2 := 25 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 300 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 1200 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 130 Secondary Comp Ability := Weapon Num Misc Abilities := 5 Misc Ability 1 Name := Combat To Hit Offense Plus Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Combat To Hit Defense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Point-Defense Misc Ability 3 Spaces Per One := 150 Misc Ability 4 Name := Multiplex Tracking Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Supply Storage Misc Ability 5 Spaces Per One := 200 Name := Attack Ship (A2) Design Type := Attack Ship Vehicle Type := Ship Default Strategy := Maximum Weapons Range Size Minimum Tonnage := 390 Size Maximum Tonnage := 410 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Weapon Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 22 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 8 Secondary Weapon Family Pick 2 := 25 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 300 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 1200 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 130 Secondary Comp Ability := Weapon Num Misc Abilities := 5 Misc Ability 1 Name := Combat To Hit Offense Plus Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Combat To Hit Defense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Point-Defense Misc Ability 3 Spaces Per One := 150 Misc Ability 4 Name := Multiplex Tracking Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Supply Storage Misc Ability 5 Spaces Per One := 200 Name := Attack Ship (A) Design Type := Attack Ship Vehicle Type := Ship Default Strategy := Maximum Weapons Range Size Minimum Tonnage := 10 Size Maximum Tonnage := 310 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Weapon Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 8 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 300 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 150 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 5 Misc Ability 1 Name := Combat To Hit Offense Plus Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Combat To Hit Defense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Point-Defense Misc Ability 3 Spaces Per One := 150 Misc Ability 4 Name := Quantum Reactor Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Supply Storage Misc Ability 5 Spaces Per One := 150 Name := Scout (Q) Design Type := Attack Base Vehicle Type := Ship Default Strategy := Optimal Firing Range Size Minimum Tonnage := 10 Size Maximum Tonnage := 800 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Quantum Reactor Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 1 Majority Weapon Family Pick 2 := 8 Majority Weapon Family Pick 3 := 25 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 13 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 300 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 200 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 400 Secondary Comp Ability := Weapon Num Misc Abilities := 8 Misc Ability 1 Name := Combat To Hit Offense Plus Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Combat To Hit Defense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Point-Defense Misc Ability 3 Spaces Per One := 150 Misc Ability 4 Name := Mine Sweeping Misc Ability 4 Spaces Per One := 250 Misc Ability 5 Name := Extra Movement Generation Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Sensor Level Misc Ability 6 Spaces Per One := 10000 Misc Ability 7 Name := Point-Defense Misc Ability 7 Spaces Per One := 20 Misc Ability 8 Name := Self-Destruct Misc Ability 8 Spaces Per One := 10000 Name := Scout Design Type := Attack Base Vehicle Type := Ship Default Strategy := Optimal Firing Range Size Minimum Tonnage := 10 Size Maximum Tonnage := 800 Num Must Have At Least 1 Ability := 0 Must Have Ability 1 := Weapon Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 8 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 13 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 300 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 200 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 400 Secondary Comp Ability := Weapon Num Misc Abilities := 10 Misc Ability 1 Name := Combat To Hit Offense Plus Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Combat To Hit Defense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Point-Defense Misc Ability 3 Spaces Per One := 150 Misc Ability 4 Name := Supply Storage Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Solar Supply Generation Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Solar Supply Generation Misc Ability 6 Spaces Per One := 10000 Misc Ability 7 Name := Mine Sweeping Misc Ability 7 Spaces Per One := 250 Misc Ability 8 Name := Extra Movement Generation Misc Ability 8 Spaces Per One := 10000 Misc Ability 9 Name := Supply Storage Misc Ability 9 Spaces Per One := 20 Misc Ability 10 Name := Self-Destruct Misc Ability 10 Spaces Per One := 10000 Name := Defense Ship (E) Design Type := Defense Ship Vehicle Type := Ship Default Strategy := Optimal Firing Range Size Minimum Tonnage := 1000 Size Maximum Tonnage := 5000 Num Must Have At Least 1 Ability := 0 Must Have Ability 1 := Weapon Minimum Speed := 4 Desired Speed := 4 Majority Weapon Family Pick 1 := 40 Majority Weapon Family Pick 2 := 22 Majority Weapon Family Pick 3 := 25 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 1 Secondary Weapon Family Pick 2 := 8 Secondary Weapon Family Pick 3 := 25 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 200 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 500 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 250 Secondary Comp Ability := Weapon Num Misc Abilities := 11 Misc Ability 1 Name := Point-Defense Misc Ability 1 Spaces Per One := 330 Misc Ability 2 Name := Combat To Hit Offense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Combat To Hit Defense Plus Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Multiplex Tracking Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Extra Movement Generation Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Scanner Jammer Misc Ability 6 Spaces Per One := 10000 Misc Ability 7 Name := Self-Destruct Misc Ability 7 Spaces Per One := 10000 Misc Ability 8 Name := Combat Best Experience Misc Ability 8 Spaces Per One := 10000 Misc Ability 9 Name := Mine Sweeping Misc Ability 9 Spaces Per One := 500 Misc Ability 10 Name := Quantum Reactor Misc Ability 10 Spaces Per One := 10000 Misc Ability 11 Name := Supply Storage Misc Ability 11 Spaces Per One := 10000 Name := Defense Ship (D-Q) Design Type := Defense Ship Vehicle Type := Ship Default Strategy := Optimal Firing Range Size Minimum Tonnage := 790 Size Maximum Tonnage := 810 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Quantum Reactor Minimum Speed := 4 Desired Speed := 5 Majority Weapon Family Pick 1 := 22 Majority Weapon Family Pick 2 := 8 Majority Weapon Family Pick 3 := 25 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 1 Secondary Weapon Family Pick 2 := 8 Secondary Weapon Family Pick 3 := 25 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 250 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 400 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 200 Secondary Comp Ability := Weapon Num Misc Abilities := 8 Misc Ability 1 Name := Point-Defense Misc Ability 1 Spaces Per One := 200 Misc Ability 2 Name := Combat To Hit Offense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Combat To Hit Defense Plus Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Multiplex Tracking Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Extra Movement Generation Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Scanner Jammer Misc Ability 6 Spaces Per One := 10000 Misc Ability 7 Name := Combat Best Experience Misc Ability 7 Spaces Per One := 10000 Misc Ability 8 Name := Mine Sweeping Misc Ability 8 Spaces Per One := 400 Name := Defense Ship (D) Design Type := Defense Ship Vehicle Type := Ship Default Strategy := Optimal Firing Range Size Minimum Tonnage := 790 Size Maximum Tonnage := 810 Num Must Have At Least 1 Ability := 0 Must Have Ability 1 := Weapon Minimum Speed := 4 Desired Speed := 5 Majority Weapon Family Pick 1 := 22 Majority Weapon Family Pick 2 := 8 Majority Weapon Family Pick 3 := 25 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 1 Secondary Weapon Family Pick 2 := 8 Secondary Weapon Family Pick 3 := 25 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 250 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 400 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 200 Secondary Comp Ability := Weapon Num Misc Abilities := 10 Misc Ability 1 Name := Point-Defense Misc Ability 1 Spaces Per One := 250 Misc Ability 2 Name := Combat To Hit Offense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Combat To Hit Defense Plus Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Multiplex Tracking Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Extra Movement Generation Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Scanner Jammer Misc Ability 6 Spaces Per One := 10000 Misc Ability 7 Name := Combat Best Experience Misc Ability 7 Spaces Per One := 10000 Misc Ability 8 Name := Supply Storage Misc Ability 8 Spaces Per One := 10000 Misc Ability 9 Name := Mine Sweeping Misc Ability 9 Spaces Per One := 400 Misc Ability 10 Name := Solar Supply Generation Misc Ability 10 Spaces Per One := 10000 Name := Defense Ship (C-Q) Design Type := Defense Ship Vehicle Type := Ship Default Strategy := Maximum Weapons Range Size Minimum Tonnage := 590 Size Maximum Tonnage := 610 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Quantum Reactor Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 8 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 11 Secondary Weapon Family Pick 2 := 22 Secondary Weapon Family Pick 3 := 25 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 200 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 200 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 1200 Secondary Comp Ability := Weapon Num Misc Abilities := 7 Misc Ability 1 Name := Point-Defense Misc Ability 1 Spaces Per One := 200 Misc Ability 2 Name := Combat To Hit Offense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Combat To Hit Defense Plus Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Multiplex Tracking Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Extra Movement Generation Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Combat Best Experience Misc Ability 6 Spaces Per One := 10000 Misc Ability 7 Name := Mine Sweeping Misc Ability 7 Spaces Per One := 300 Name := Defense Ship (C) Design Type := Defense Ship Vehicle Type := Ship Default Strategy := Maximum Weapons Range Size Minimum Tonnage := 590 Size Maximum Tonnage := 610 Num Must Have At Least 1 Ability := 0 Must Have Ability 1 := Weapon Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 8 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 11 Secondary Weapon Family Pick 2 := 22 Secondary Weapon Family Pick 3 := 25 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 200 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 200 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 1200 Secondary Comp Ability := Weapon Num Misc Abilities := 11 Misc Ability 1 Name := Point-Defense Misc Ability 1 Spaces Per One := 300 Misc Ability 2 Name := Combat To Hit Offense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Combat To Hit Defense Plus Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Multiplex Tracking Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Extra Movement Generation Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Supply Storage Misc Ability 6 Spaces Per One := 10000 Misc Ability 7 Name := Solar Supply Generation Misc Ability 7 Spaces Per One := 10000 Misc Ability 8 Name := Combat Best Experience Misc Ability 8 Spaces Per One := 10000 Misc Ability 9 Name := Mine Sweeping Misc Ability 9 Spaces Per One := 300 Misc Ability 10 Name := Point-Defense Misc Ability 10 Spaces Per One := 20 Misc Ability 11 Name := Self-Destruct Misc Ability 11 Spaces Per One := 10000 Name := Defense Ship (B) Design Type := Defense Ship Vehicle Type := Ship Default Strategy := Maximum Weapons Range Size Minimum Tonnage := 490 Size Maximum Tonnage := 510 Num Must Have At Least 1 Ability := 0 Must Have Ability 1 := Weapon Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 8 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 11 Secondary Weapon Family Pick 2 := 22 Secondary Weapon Family Pick 3 := 25 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 250 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 150 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 500 Secondary Comp Ability := Weapon Num Misc Abilities := 8 Misc Ability 1 Name := Point-Defense Misc Ability 1 Spaces Per One := 250 Misc Ability 2 Name := Combat To Hit Offense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Combat To Hit Defense Plus Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Multiplex Tracking Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Mine Sweeping Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Quantum Reactor Misc Ability 6 Spaces Per One := 10000 Misc Ability 7 Name := Supply Storage Misc Ability 7 Spaces Per One := 10000 Misc Ability 8 Name := Self-Destruct Misc Ability 8 Spaces Per One := 10000 Name := Defense Ship (A2-Q) Design Type := Defense Ship Vehicle Type := Ship Default Strategy := Maximum Weapons Range Size Minimum Tonnage := 390 Size Maximum Tonnage := 410 Num Must Have At Least 1 Ability := 2 Must Have Ability 1 := Mine Sweeping Must Have Ability 2 := Quantum Reactor Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 22 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 1 Secondary Weapon Family Pick 2 := 8 Secondary Weapon Family Pick 3 := 25 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 300 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 200 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 200 Secondary Comp Ability := Weapon Num Misc Abilities := 4 Misc Ability 1 Name := Combat To Hit Offense Plus Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Combat To Hit Defense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Point-Defense Misc Ability 3 Spaces Per One := 150 Misc Ability 4 Name := Multiplex Tracking Misc Ability 4 Spaces Per One := 10000 Name := Defense Ship (A2-Sweep) Design Type := Defense Ship Vehicle Type := Ship Default Strategy := Maximum Weapons Range Size Minimum Tonnage := 390 Size Maximum Tonnage := 410 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Mine Sweeping Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 22 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 8 Secondary Weapon Family Pick 2 := 25 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 250 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 1200 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 120 Secondary Comp Ability := Weapon Num Misc Abilities := 5 Misc Ability 1 Name := Combat To Hit Offense Plus Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Combat To Hit Defense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Point-Defense Misc Ability 3 Spaces Per One := 150 Misc Ability 4 Name := Multiplex Tracking Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Supply Storage Misc Ability 5 Spaces Per One := 200 Name := Defense Ship (A2) Design Type := Defense Ship Vehicle Type := Ship Default Strategy := Maximum Weapons Range Size Minimum Tonnage := 390 Size Maximum Tonnage := 410 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Weapon Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 22 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 8 Secondary Weapon Family Pick 2 := 25 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 250 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 1200 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 120 Secondary Comp Ability := Weapon Num Misc Abilities := 5 Misc Ability 1 Name := Combat To Hit Offense Plus Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Combat To Hit Defense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Point-Defense Misc Ability 3 Spaces Per One := 150 Misc Ability 4 Name := Multiplex Tracking Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Supply Storage Misc Ability 5 Spaces Per One := 200 Name := Defense Ship (A) Design Type := Defense Ship Vehicle Type := Ship Default Strategy := Maximum Weapons Range Size Minimum Tonnage := 10 Size Maximum Tonnage := 310 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Weapon Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 8 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 300 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 150 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 5 Misc Ability 1 Name := Combat To Hit Offense Plus Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Combat To Hit Defense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Point-Defense Misc Ability 3 Spaces Per One := 150 Misc Ability 4 Name := Quantum Reactor Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Supply Storage Misc Ability 5 Spaces Per One := 150 Name := Defense Base Design Type := Defense Base Vehicle Type := Base Default Strategy := Optimal Firing Range Size Minimum Tonnage := 10 Size Maximum Tonnage := 5000 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Weapon Minimum Speed := 0 Desired Speed := 0 Majority Weapon Family Pick 1 := 8 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 40 Secondary Weapon Family Pick 2 := 11 Secondary Weapon Family Pick 3 := 22 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 200 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 1200 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 1000 Secondary Comp Ability := Weapon Num Misc Abilities := 6 Misc Ability 1 Name := Point-Defense Misc Ability 1 Spaces Per One := 250 Misc Ability 2 Name := Combat To Hit Defense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Combat To Hit Offense Plus Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Multiplex Tracking Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Cloak Level Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Scanner Jammer Misc Ability 6 Spaces Per One := 10000 Name := Pioneer (Rock-Q) Design Type := Colony (Rock) Vehicle Type := Ship Default Strategy := Capture Enemy Ships Size Minimum Tonnage := 490 Size Maximum Tonnage := 500 Num Must Have At Least 1 Ability := 4 Must Have Ability 1 := Colonize Planet - Rock Must Have Ability 2 := Boarding Attack Must Have Ability 3 := Extra Movement Generation Must Have Ability 4 := Quantum Reactor Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 22 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 500 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 500 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 4 Misc Ability 1 Name := Mine Sweeping Misc Ability 1 Spaces Per One := 500 Misc Ability 2 Name := Combat To Hit Defense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Combat To Hit Offense Plus Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Self-Destruct Misc Ability 4 Spaces Per One := 10000 Name := Pioneer (Gas-Q) Design Type := Colony (Gas) Vehicle Type := Ship Default Strategy := Capture Enemy Ships Size Minimum Tonnage := 490 Size Maximum Tonnage := 500 Num Must Have At Least 1 Ability := 4 Must Have Ability 1 := Colonize Planet - Gas Must Have Ability 2 := Boarding Attack Must Have Ability 3 := Extra Movement Generation Must Have Ability 4 := Quantum Reactor Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 22 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 500 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 500 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 4 Misc Ability 1 Name := Mine Sweeping Misc Ability 1 Spaces Per One := 500 Misc Ability 2 Name := Combat To Hit Defense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Combat To Hit Offense Plus Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Self-Destruct Misc Ability 4 Spaces Per One := 10000 Name := Pioneer (Ice-Q) Design Type := Colony (Ice) Vehicle Type := Ship Default Strategy := Capture Enemy Ships Size Minimum Tonnage := 490 Size Maximum Tonnage := 500 Num Must Have At Least 1 Ability := 4 Must Have Ability 1 := Colonize Planet - Ice Must Have Ability 2 := Boarding Attack Must Have Ability 3 := Extra Movement Generation Must Have Ability 4 := Quantum Reactor Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 22 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 500 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 500 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 4 Misc Ability 1 Name := Mine Sweeping Misc Ability 1 Spaces Per One := 500 Misc Ability 2 Name := Combat To Hit Defense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Combat To Hit Offense Plus Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Self-Destruct Misc Ability 4 Spaces Per One := 10000 Name := Pioneer (Rock) Design Type := Colony (Rock) Vehicle Type := Ship Default Strategy := Capture Enemy Ships Size Minimum Tonnage := 490 Size Maximum Tonnage := 500 Num Must Have At Least 1 Ability := 3 Must Have Ability 1 := Colonize Planet - Rock Must Have Ability 2 := Boarding Attack Must Have Ability 3 := Extra Movement Generation Minimum Speed := 4 Desired Speed := 5 Majority Weapon Family Pick 1 := 22 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 500 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 500 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 6 Misc Ability 1 Name := Mine Sweeping Misc Ability 1 Spaces Per One := 500 Misc Ability 2 Name := Solar Supply Generation Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Solar Supply Generation Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Combat To Hit Defense Plus Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Combat To Hit Offense Plus Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Supply Storage Misc Ability 6 Spaces Per One := 200 Name := Pioneer (Gas) Design Type := Colony (Gas) Vehicle Type := Ship Default Strategy := Capture Enemy Ships Size Minimum Tonnage := 490 Size Maximum Tonnage := 500 Num Must Have At Least 1 Ability := 3 Must Have Ability 1 := Colonize Planet - Gas Must Have Ability 2 := Boarding Attack Must Have Ability 3 := Extra Movement Generation Minimum Speed := 4 Desired Speed := 5 Majority Weapon Family Pick 1 := 22 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 500 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 500 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 6 Misc Ability 1 Name := Mine Sweeping Misc Ability 1 Spaces Per One := 500 Misc Ability 2 Name := Solar Supply Generation Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Solar Supply Generation Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Combat To Hit Defense Plus Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Combat To Hit Offense Plus Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Supply Storage Misc Ability 6 Spaces Per One := 200 Name := Pioneer (Ice) Design Type := Colony (Ice) Vehicle Type := Ship Default Strategy := Capture Enemy Ships Size Minimum Tonnage := 490 Size Maximum Tonnage := 500 Num Must Have At Least 1 Ability := 3 Must Have Ability 1 := Colonize Planet - Ice Must Have Ability 2 := Boarding Attack Must Have Ability 3 := Extra Movement Generation Minimum Speed := 4 Desired Speed := 5 Majority Weapon Family Pick 1 := 22 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 500 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 500 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 6 Misc Ability 1 Name := Mine Sweeping Misc Ability 1 Spaces Per One := 500 Misc Ability 2 Name := Solar Supply Generation Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Solar Supply Generation Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Combat To Hit Defense Plus Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Combat To Hit Offense Plus Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Supply Storage Misc Ability 6 Spaces Per One := 200 Name := Colony (Rock) Design Type := Colony (Rock) Vehicle Type := Ship Default Strategy := Ram Size Minimum Tonnage := 10 Size Maximum Tonnage := 5000 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Colonize Planet - Rock Minimum Speed := 3 Desired Speed := 6 Majority Weapon Family Pick 1 := 0 Majority Weapon Family Pick 2 := 0 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 0 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 10000 Majority Comp Ability := Colonize Planet - Rock Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 3 Misc Ability 1 Name := Quantum Reactor Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Solar Supply Generation Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Supply Storage Misc Ability 3 Spaces Per One := 10000 Name := Colony (Ice) Design Type := Colony (Ice) Vehicle Type := Ship Default Strategy := Ram Size Minimum Tonnage := 10 Size Maximum Tonnage := 5000 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Colonize Planet - Ice Minimum Speed := 3 Desired Speed := 6 Majority Weapon Family Pick 1 := 0 Majority Weapon Family Pick 2 := 0 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 0 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 10000 Majority Comp Ability := Colonize Planet - Ice Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 3 Misc Ability 1 Name := Quantum Reactor Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Solar Supply Generation Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Supply Storage Misc Ability 3 Spaces Per One := 10000 Name := Colony (Gas) Design Type := Colony (Gas) Vehicle Type := Ship Default Strategy := Ram Size Minimum Tonnage := 10 Size Maximum Tonnage := 5000 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Colonize Planet - Gas Minimum Speed := 3 Desired Speed := 6 Majority Weapon Family Pick 1 := 0 Majority Weapon Family Pick 2 := 0 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 0 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 10000 Majority Comp Ability := Colonize Planet - Gas Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 3 Misc Ability 1 Name := Quantum Reactor Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Solar Supply Generation Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Supply Storage Misc Ability 3 Spaces Per One := 10000 Name := Mine Design Type := Mine Vehicle Type := Mine Default Strategy := Optimal Firing Range Size Minimum Tonnage := 10 Size Maximum Tonnage := 5000 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Weapon Minimum Speed := 0 Desired Speed := 0 Majority Weapon Family Pick 1 := 24 Majority Weapon Family Pick 2 := 0 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 100 Armor Spaces Per One := 200 Majority Comp Spaces Per One := 50 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 0 Name := Satellite (C) Design Type := Satellite Vehicle Type := Satellite Default Strategy := Optimal Firing Range Size Minimum Tonnage := 119 Size Maximum Tonnage := 1000 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Sensor Level Minimum Speed := 0 Desired Speed := 0 Majority Weapon Family Pick 1 := 1 Majority Weapon Family Pick 2 := 8 Majority Weapon Family Pick 3 := 11 Majority Weapon Family Pick 4 := 2 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 0 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 1200 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 2 Misc Ability 1 Name := Combat To Hit Offense Plus Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Point-Defense Misc Ability 2 Spaces Per One := 10000 Name := Satellite (B) Design Type := Satellite Vehicle Type := Satellite Default Strategy := Optimal Firing Range Size Minimum Tonnage := 99 Size Maximum Tonnage := 101 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Sensor Level Minimum Speed := 0 Desired Speed := 0 Majority Weapon Family Pick 1 := 8 Majority Weapon Family Pick 2 := 11 Majority Weapon Family Pick 3 := 2 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 0 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 1200 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 2 Misc Ability 1 Name := Combat To Hit Offense Plus Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Combat To Hit Defense Plus Misc Ability 2 Spaces Per One := 10000 Name := Satellite (A) Design Type := Satellite Vehicle Type := Satellite Default Strategy := Optimal Firing Range Size Minimum Tonnage := 10 Size Maximum Tonnage := 81 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Point-Defense Minimum Speed := 0 Desired Speed := 0 Majority Weapon Family Pick 1 := 8 Majority Weapon Family Pick 2 := 11 Majority Weapon Family Pick 3 := 2 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 0 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 1200 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 2 Misc Ability 1 Name := Combat To Hit Offense Plus Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Combat To Hit Defense Plus Misc Ability 2 Spaces Per One := 10000 Name := Weapon Platform (B) Design Type := Weapon Platform Vehicle Type := Weapon Platform Default Strategy := Optimal Firing Range Size Minimum Tonnage := 590 Size Maximum Tonnage := 5000 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Point-Defense Minimum Speed := 0 Desired Speed := 0 Majority Weapon Family Pick 1 := 1 Majority Weapon Family Pick 2 := 8 Majority Weapon Family Pick 3 := 25 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 9 Secondary Weapon Family Pick 2 := 8 Secondary Weapon Family Pick 3 := 11 Secondary Weapon Family Pick 4 := 22 Secondary Weapon Family Pick 5 := 2 Shields Spaces Per One := 400 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 1200 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 1200 Secondary Comp Ability := Weapon Num Misc Abilities := 2 Misc Ability 1 Name := Point-Defense Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Combat To Hit Offense Plus Misc Ability 2 Spaces Per One := 10000 Name := Weapon Platform (A) Design Type := Weapon Platform Vehicle Type := Weapon Platform Default Strategy := Optimal Firing Range Size Minimum Tonnage := 10 Size Maximum Tonnage := 410 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Point-Defense Minimum Speed := 0 Desired Speed := 0 Majority Weapon Family Pick 1 := 8 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 9 Secondary Weapon Family Pick 2 := 8 Secondary Weapon Family Pick 3 := 11 Secondary Weapon Family Pick 4 := 22 Secondary Weapon Family Pick 5 := 2 Shields Spaces Per One := 400 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 1200 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 1200 Secondary Comp Ability := Weapon Num Misc Abilities := 2 Misc Ability 1 Name := Point-Defense Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Combat To Hit Offense Plus Misc Ability 2 Spaces Per One := 10000 Name := Troop Design Type := Troop Vehicle Type := Troop Default Strategy := Optimal Firing Range Size Minimum Tonnage := 10 Size Maximum Tonnage := 5000 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Weapon Minimum Speed := 0 Desired Speed := 0 Majority Weapon Family Pick 1 := 116 Majority Weapon Family Pick 2 := 0 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 0 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 5 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 4 Misc Ability 1 Name := Combat To Hit Defense Plus Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Combat To Hit Offense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Emissive Armor Misc Ability 3 Spaces Per One := 2 Misc Ability 4 Name := Armor Misc Ability 4 Spaces Per One := 1 Name := Attack Base Design Type := Attack Base Vehicle Type := Ship Default Strategy := Optimal Firing Range Size Minimum Tonnage := 1200 Size Maximum Tonnage := 5000 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Quantum Reactor Minimum Speed := 1 Desired Speed := 2 Majority Weapon Family Pick 1 := 40 Majority Weapon Family Pick 2 := 11 Majority Weapon Family Pick 3 := 22 Majority Weapon Family Pick 4 := 25 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 1 Secondary Weapon Family Pick 2 := 8 Secondary Weapon Family Pick 3 := 25 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 300 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 700 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 300 Secondary Comp Ability := Weapon Num Misc Abilities := 10 Misc Ability 1 Name := Point-Defense Misc Ability 1 Spaces Per One := 300 Misc Ability 2 Name := Sensor Level Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Self-Destruct Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Combat To Hit Defense Plus Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Combat To Hit Offense Plus Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Multiplex Tracking Misc Ability 6 Spaces Per One := 10000 Misc Ability 7 Name := Scanner Jammer Misc Ability 7 Spaces Per One := 10000 Misc Ability 8 Name := Extra Movement Generation Misc Ability 8 Spaces Per One := 10000 Misc Ability 9 Name := Combat Best Experience Misc Ability 9 Spaces Per One := 10000 Misc Ability 10 Name := Mine Sweeping Misc Ability 10 Spaces Per One := 300 Name := Troop Transport (Q) Design Type := Troop Transport Vehicle Type := Ship Default Strategy := Capture Planet Size Minimum Tonnage := 10 Size Maximum Tonnage := 800 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Quantum Reactor Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 8 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 200 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 1200 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 120 Secondary Comp Ability := Cargo Storage Num Misc Abilities := 7 Misc Ability 1 Name := Extra Movement Generation Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Combat To Hit Defense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Combat To Hit Offense Plus Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Mine Sweeping Misc Ability 4 Spaces Per One := 200 Misc Ability 5 Name := Self-Destruct Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Scanner Jammer Misc Ability 6 Spaces Per One := 10000 Misc Ability 7 Name := Point-Defense Misc Ability 7 Spaces Per One := 20 Name := Troop Transport Design Type := Troop Transport Vehicle Type := Ship Default Strategy := Capture Planet Size Minimum Tonnage := 10 Size Maximum Tonnage := 800 Num Must Have At Least 1 Ability := 0 Must Have Ability 1 := Weapon Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 8 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 400 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 1200 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 120 Secondary Comp Ability := Cargo Storage Num Misc Abilities := 8 Misc Ability 1 Name := Extra Movement Generation Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Combat To Hit Defense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Combat To Hit Offense Plus Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Supply Storage Misc Ability 4 Spaces Per One := 250 Misc Ability 5 Name := Mine Sweeping Misc Ability 5 Spaces Per One := 200 Misc Ability 6 Name := Point-Defense Misc Ability 6 Spaces Per One := 200 Misc Ability 7 Name := Solar Supply Generation Misc Ability 7 Spaces Per One := 20 Misc Ability 8 Name := Supply Storage Misc Ability 8 Spaces Per One := 20 Name := Population Transport (Q) Design Type := Population Transport Vehicle Type := Ship Default Strategy := Don't Get Hurt Size Minimum Tonnage := 10 Size Maximum Tonnage := 600 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Quantum Reactor Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 0 Majority Weapon Family Pick 2 := 0 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 0 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 0 Majority Comp Ability := Cargo Storage Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 4 Misc Ability 1 Name := Sensor Level Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Extra Movement Generation Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Medical Bay Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Cargo Storage Misc Ability 4 Spaces Per One := 20 Name := Population Transport Design Type := Population Transport Vehicle Type := Ship Default Strategy := Don't Get Hurt Size Minimum Tonnage := 10 Size Maximum Tonnage := 600 Num Must Have At Least 1 Ability := 0 Must Have Ability 1 := Cargo Storage Minimum Speed := 3 Desired Speed := 6 Majority Weapon Family Pick 1 := 0 Majority Weapon Family Pick 2 := 0 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 0 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 0 Majority Comp Ability := Cargo Storage Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 6 Misc Ability 1 Name := Extra Movement Generation Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Solar Supply Generation Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Solar Supply Generation Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Sensor Level Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Medical Bay Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Cargo Storage Misc Ability 6 Spaces Per One := 20 Name := Mine Layer (Q) Design Type := Mine Layer Vehicle Type := Ship Default Strategy := Don't Get Hurt Size Minimum Tonnage := 10 Size Maximum Tonnage := 600 Num Must Have At Least 1 Ability := 2 Must Have Ability 1 := Lay Mines Must Have Ability 2 := Quantum Reactor Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 0 Majority Weapon Family Pick 2 := 0 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 0 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 1200 Majority Comp Ability := Lay Mines Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 1 Misc Ability 1 Name := Extra Movement Generation Misc Ability 1 Spaces Per One := 10000 Name := Mine Layer Design Type := Mine Layer Vehicle Type := Ship Default Strategy := Don't Get Hurt Size Minimum Tonnage := 10 Size Maximum Tonnage := 600 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Lay Mines Minimum Speed := 3 Desired Speed := 6 Majority Weapon Family Pick 1 := 0 Majority Weapon Family Pick 2 := 0 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 0 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 1200 Majority Comp Ability := Lay Mines Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 3 Misc Ability 1 Name := Solar Supply Generation Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Solar Supply Generation Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Extra Movement Generation Misc Ability 3 Spaces Per One := 10000 Name := Boarding Ship (Q) Design Type := Boarding Ship Vehicle Type := Ship Default Strategy := Capture Enemy Ships Size Minimum Tonnage := 10 Size Maximum Tonnage := 1010 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Quantum Reactor Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 22 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 1 Secondary Weapon Family Pick 2 := 8 Secondary Weapon Family Pick 3 := 25 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 200 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 330 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 330 Secondary Comp Ability := Weapon Num Misc Abilities := 9 Misc Ability 1 Name := Boarding Attack Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Point-Defense Misc Ability 2 Spaces Per One := 250 Misc Ability 3 Name := Combat To Hit Offense Plus Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Combat To Hit Defense Plus Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Multiplex Tracking Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Extra Movement Generation Misc Ability 6 Spaces Per One := 10000 Misc Ability 7 Name := Mine Sweeping Misc Ability 7 Spaces Per One := 500 Misc Ability 8 Name := Component Repair Misc Ability 8 Spaces Per One := 10000 Misc Ability 9 Name := Self-Destruct Misc Ability 9 Spaces Per One := 10000 Name := Boarding Ship Design Type := Boarding Ship Vehicle Type := Ship Default Strategy := Capture Enemy Ships Size Minimum Tonnage := 10 Size Maximum Tonnage := 800 Num Must Have At Least 1 Ability := 0 Must Have Ability 1 := Weapon Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 22 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 8 Secondary Weapon Family Pick 2 := 25 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 400 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 300 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 400 Secondary Comp Ability := Weapon Num Misc Abilities := 11 Misc Ability 1 Name := Boarding Attack Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Point-Defense Misc Ability 2 Spaces Per One := 250 Misc Ability 3 Name := Combat To Hit Offense Plus Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Combat To Hit Defense Plus Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Multiplex Tracking Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Extra Movement Generation Misc Ability 6 Spaces Per One := 10000 Misc Ability 7 Name := Mine Sweeping Misc Ability 7 Spaces Per One := 10000 Misc Ability 8 Name := Supply Storage Misc Ability 8 Spaces Per One := 250 Misc Ability 9 Name := Component Repair Misc Ability 9 Spaces Per One := 10000 Misc Ability 10 Name := Solar Supply Generation Misc Ability 10 Spaces Per One := 20 Misc Ability 11 Name := Supply Storage Misc Ability 11 Spaces Per One := 20 Name := Mine Sweeper (Q) Design Type := Mine Sweeper Vehicle Type := Ship Default Strategy := Capture Enemy Ships Size Minimum Tonnage := 10 Size Maximum Tonnage := 5000 Num Must Have At Least 1 Ability := 3 Must Have Ability 1 := Mine Sweeping Must Have Ability 2 := Boarding Attack Must Have Ability 3 := Quantum Reactor Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 22 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 400 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 300 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 6 Misc Ability 1 Name := Extra Movement Generation Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Combat To Hit Offense Plus Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Combat To Hit Defense Plus Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Point-Defense Misc Ability 4 Spaces Per One := 500 Misc Ability 5 Name := Scanner Jammer Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Mine Sweeping Misc Ability 6 Spaces Per One := 30 Name := Mine Sweeper (B) Design Type := Mine Sweeper Vehicle Type := Ship Default Strategy := Capture Enemy Ships Size Minimum Tonnage := 10 Size Maximum Tonnage := 5000 Num Must Have At Least 1 Ability := 2 Must Have Ability 1 := Mine Sweeping Must Have Ability 2 := Boarding Attack Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 22 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 400 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 300 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 7 Misc Ability 1 Name := Extra Movement Generation Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Solar Supply Generation Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Combat To Hit Offense Plus Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Combat To Hit Defense Plus Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Point-Defense Misc Ability 5 Spaces Per One := 500 Misc Ability 6 Name := Mine Sweeping Misc Ability 6 Spaces Per One := 30 Misc Ability 7 Name := Solar Supply Generation Misc Ability 7 Spaces Per One := 10000 Name := Mine Sweeper (A) Design Type := Mine Sweeper Vehicle Type := Ship Default Strategy := Maximum Weapons Range Size Minimum Tonnage := 10 Size Maximum Tonnage := 5000 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Mine Sweeping Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 8 Majority Weapon Family Pick 2 := 25 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 400 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 300 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 7 Misc Ability 1 Name := Extra Movement Generation Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Solar Supply Generation Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Combat To Hit Offense Plus Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Combat To Hit Defense Plus Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Point-Defense Misc Ability 5 Spaces Per One := 500 Misc Ability 6 Name := Mine Sweeping Misc Ability 6 Spaces Per One := 30 Misc Ability 7 Name := Solar Supply Generation Misc Ability 7 Spaces Per One := 10000 Name := Create Planet (Q) Design Type := Create Planet Vehicle Type := Ship Default Strategy := Don't Get Hurt Size Minimum Tonnage := 10 Size Maximum Tonnage := 610 Num Must Have At Least 1 Ability := 2 Must Have Ability 1 := Create Planet Size Must Have Ability 2 := Quantum Reactor Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 0 Majority Weapon Family Pick 2 := 0 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 0 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 0 Majority Comp Ability := Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 8 Misc Ability 1 Name := Component Repair Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Self-Destruct Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Extra Movement Generation Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Combat To Hit Defense Plus Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Master Computer Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Phased Shield Generation Misc Ability 6 Spaces Per One := 10000 Misc Ability 7 Name := Scanner Jammer Misc Ability 7 Spaces Per One := 10000 Misc Ability 8 Name := Point-Defense Misc Ability 8 Spaces Per One := 20 Name := Create Planet (A) Design Type := Create Planet Vehicle Type := Ship Default Strategy := Don't Get Hurt Size Minimum Tonnage := 10 Size Maximum Tonnage := 400 Num Must Have At Least 1 Ability := 2 Must Have Ability 1 := Create Planet Size Must Have Ability 2 := Component Repair Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 0 Majority Weapon Family Pick 2 := 0 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 0 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 0 Majority Comp Ability := Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 3 Misc Ability 1 Name := Quantum Reactor Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Extra Movement Generation Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Supply Storage Misc Ability 3 Spaces Per One := 100 Name := Open Warp Point (Q) Design Type := Open Warp Point Vehicle Type := Ship Default Strategy := Don't Get Hurt Size Minimum Tonnage := 10 Size Maximum Tonnage := 610 Num Must Have At Least 1 Ability := 2 Must Have Ability 1 := Open Warp Point Distance Must Have Ability 2 := Quantum Reactor Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 0 Majority Weapon Family Pick 2 := 0 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 0 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 0 Majority Comp Ability := Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 8 Misc Ability 1 Name := Component Repair Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Self-Destruct Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Extra Movement Generation Misc Ability 3 Spaces Per One := 10000 Misc Ability 4 Name := Combat To Hit Defense Plus Misc Ability 4 Spaces Per One := 10000 Misc Ability 5 Name := Master Computer Misc Ability 5 Spaces Per One := 10000 Misc Ability 6 Name := Phased Shield Generation Misc Ability 6 Spaces Per One := 10000 Misc Ability 7 Name := Scanner Jammer Misc Ability 7 Spaces Per One := 10000 Misc Ability 8 Name := Point-Defense Misc Ability 8 Spaces Per One := 20 Name := Open Warp Point (A) Design Type := Open Warp Point Vehicle Type := Ship Default Strategy := Don't Get Hurt Size Minimum Tonnage := 10 Size Maximum Tonnage := 400 Num Must Have At Least 1 Ability := 2 Must Have Ability 1 := Open Warp Point Distance Must Have Ability 2 := Component Repair Minimum Speed := 4 Desired Speed := 6 Majority Weapon Family Pick 1 := 0 Majority Weapon Family Pick 2 := 0 Majority Weapon Family Pick 3 := 0 Majority Weapon Family Pick 4 := 0 Majority Weapon Family Pick 5 := 0 Secondary Weapon Family Pick 1 := 0 Secondary Weapon Family Pick 2 := 0 Secondary Weapon Family Pick 3 := 0 Secondary Weapon Family Pick 4 := 0 Secondary Weapon Family Pick 5 := 0 Shields Spaces Per One := 0 Armor Spaces Per One := 0 Majority Comp Spaces Per One := 0 Majority Comp Ability := Secondary Comp Spaces Per One := 0 Secondary Comp Ability := Num Misc Abilities := 3 Misc Ability 1 Name := Quantum Reactor Misc Ability 1 Spaces Per One := 10000 Misc Ability 2 Name := Extra Movement Generation Misc Ability 2 Spaces Per One := 10000 Misc Ability 3 Name := Supply Storage Misc Ability 3 Spaces Per One := 100 ======================================================================================= *END* =======================================================================================